|
PFM
Where did PFM come from?
What was it's origins? and how was it created?... Find out below.
For those of you who do
not know, PFM stands for Premier Football Management. And although PFM
is promoted as a fantasy football game. It is far more than that....
Just ask our current and past managers.
A lot of people have
asked how and why PFM was created. Well, it's quite simple...
Around the time of
September 2001 I had been working on an old role-playing football site
called SAS (For those of you who never had a chance to take part in it,
you missed one hell of a game). SAS was into it's 2nd month of it's 3rd
season (The first game of this kind to get this far). I was helping my
good friend Neil Dejyothin (Screamking) with the general everyday input
of the site (Along with another individual who I believe wants to remain
nameless ). Unfortunately due to all of
us having other commitments, Neil felt it was best to take a break from
SAS and close down the site (And who can blame him... he spent everyday
for several years, building up and maintaining the site).
Anyway.. after SAS
closed down. A lot of managers felt disappointed that there was no SAS.
So (With Neil's support) I decided to start work on PFM. To be honest,
it was never meant to see the light of day. I basically just started on
an index page to see how I would do things. But after about 3 hours of
work one night, I had managed to create about 20 pages.
I still didnt really
feel the need to run my own site, but after going this far I simply
carried on.. and within a few days I had the basis of a web site and a
game. I learnt a hell of a lot helping Neil with SAS, so I felt I had
learnt enough to run my own site. So I discussed it with Neil, and asked
if I could literally steal some of his ideas from SAS.
Thankfully Neil was more
than happy to help me, and before I knew it, and in less than 2 weeks,
PFM was created. I'd created almost all of the pages that were needed,
worked out a plan of action, and even started emailing possible
managers.
I can't thank Neil
enough for the support he gave me. He really was tremendous in those
first few weeks.
I started working on PFM
just a week or so after SAS closed, but within a month PFM was ready to
open. All the managers had been contacted. Over 25 of the 32 managers
were in place, and so role-playing was almost ready to begin.
As this was a new
project I was keen to do everything myself. But Dean Birkett was in a
position to help out, and more importantly he wanted to help out... so
before PFM had even started, I agreed to have on board a more than
capable partner.
We were still in
September at this point, but Dean and myself decided that it was time to
start PFM. So we sent out an email to the waiting managers... and PFM
was underway. The RP's poured in during the opening weeks... and I think
that we were averaging something like 15 RP's a day during the end of
September and the whole of November.
Myself and Dean had a
real sense that we could not only continue where SAS had left off, but
also expand on the football role-playing genre. Although we knew we
could not do it without hard work, and more help.
The game started very
well and took off even more as we approached Christmas. Unfortunately I
suffered major problems at home and was forced to take a back seat from
PFM. So at the end of November we brought in Cory Skilton to help out on
the site.
This turned out to be a
wise move, as by the new year I was unable to do anything where PFM was
concerned, which left Dean and Cory to run things. Soon after they
brought Aiden Brack into help, and I tried to help out when I could, but
in all fairness to the others, I did very little. The hard work was put
in by Dean, Cory and Aiden.
Despite a few minor
hiccups, we finished the first PFM season in April/May time. Most of the
managers were kind enough to send us very favourable comments regarding
the whole season... but even before the season had ended, we were
looking into expanding PFM.
Due to a lack of
confidence, a lack of time and family problems, I would have closed PFM
at some point after the new year. Although Dean could see it's potential
and felt it was a site worth putting cash into, to improve in time for
season 3.
After long discussions,
and working out what we wanted from the new site, Dean agreed to front
the bills, whilst the rest of us agreed that we would all work together
to make PFM a much bigger success than it was.
Anyone who gets involved
with something like this will understand how time consuming things like
this our. The database we had planned was a massive task, and it took
almost a year to set up.
We tried to keep the
managers amused for a lot of the time, by allowing role-plays to
continue, and by organising a failed reserve league, and to their credit
most stuck around.
At the beginning of 2003
Dean received word that the new site was almost ready. Ex SAS creator
Neil Dejyothin was also now on board, along with Ben McCabe (Who joined
back in March 2002). Unfortunately we still faced delays, but by March
3rd, the new site was open. Much to the delight of managers and board
members.
The initial feedback was
fantastic... both from managers, ex managers and newcomers. The first
month saw us receive something like 400,000 hits to the site. Most of
these came from managers and ex managers, but myself and Dean were still
a little shocked at the interest in the site. And most of this came
before the season had even kicked off.
The 2nd PFM season
finally kicked off on the 22nd March 2003. With the new non league,
which consisted of 20 new teams we had not had in season one. To our
knowledge, we had the biggest football role-playing league (With 52
clubs).
The season started with
a lot of success, although as we were also populating the database, it
meant very long hours (For Dean, Cory and myself in particular).
Unfortunately the extra work needed on the database side of things meant
that we had to postpone the season for about 4 weeks during April and
May.
The break allowed us to
plan an update on the site, which allowed for a simpler tactics form and
other nice touches, and one again PFM was in full flow.
Dean spent a lot of time
getting to grips with cold fusion and is now using what he knows to
update a lot more than we were able to before. PFM now consists of 7
board members (With the recent appointments of Dominik Kolacz and Mark
Cross) and more updates are planned soon.
It's still unclear how
quickly, or how much PFM will grow at this time. We have around 3200
players already entered into the database, and without advertising the
game we have more than enough managers to cope with.
The next year will see a
lot of time, effort and probably money go into PFM. We are confident it
will grow to become a huge fantasy league in time. Just how big is
uncertain.
Copyright - Kevin Porter 2003 |